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- Jun 27, 2015
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Hi
I am a n Illustrator and recently I have been commissioned to create a tile set for an upcoming video game.The client asked for a flat rate. Since I am new to the subject matter I am not sure how to price my work to ensure "fairness". Any input about the matter would be extremely helpful.
Here is the list of what he would like me to do:
Grass: base, plus 3 or 4 variations
stone: base, plus 3 or 4 variations
dirt: base plus 3 or 4 variations
Snow (overlays for other tiles - transparent) 3 or 4 variants.
water, plus edges, and inside and outside corners, plus directional "arrows"
walls (straight vertical, straight horizontal, single section vertical and horizontal, +, corners for each directions, T for each direction.
lava, plus edges, and inside and outside corners, plus directional "arrows"
vegetation (various vines, trees and bushes, etc) (10)
overlays (details, flowers, and plants, bones, and other random stuff that could work over the other types of ground as decoration)
bridges
wood planks
pits (holes), plus edges, and inside and outside corners
trap door
teleporter
tunnel entrance
broken wall
ruins (multi-tile)
waterfall overlay (for water edges)
spring
goal tile (amazing gem / crystal)
treasure
Thank you so much in advance!
I am a n Illustrator and recently I have been commissioned to create a tile set for an upcoming video game.The client asked for a flat rate. Since I am new to the subject matter I am not sure how to price my work to ensure "fairness". Any input about the matter would be extremely helpful.
Here is the list of what he would like me to do:
Grass: base, plus 3 or 4 variations
stone: base, plus 3 or 4 variations
dirt: base plus 3 or 4 variations
Snow (overlays for other tiles - transparent) 3 or 4 variants.
water, plus edges, and inside and outside corners, plus directional "arrows"
walls (straight vertical, straight horizontal, single section vertical and horizontal, +, corners for each directions, T for each direction.
lava, plus edges, and inside and outside corners, plus directional "arrows"
vegetation (various vines, trees and bushes, etc) (10)
overlays (details, flowers, and plants, bones, and other random stuff that could work over the other types of ground as decoration)
bridges
wood planks
pits (holes), plus edges, and inside and outside corners
trap door
teleporter
tunnel entrance
broken wall
ruins (multi-tile)
waterfall overlay (for water edges)
spring
goal tile (amazing gem / crystal)
treasure
Thank you so much in advance!


