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- Oct 4, 2019
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- RMMV
So I want to make a common event that will grant a total of 100 random stats from atk, def, m.def, m.atk, luck and agility.
So it will randomly give any number of stats from those 6 until it reaches an accumulated total of 100.
I know I have to tie a variable to each stat but apart from that I'm lost.
Not sure how to go about the rest to make sure it doesn't go over the sum total of 100 or even go about getting it to be random.
Anyone have any idea?
So it will randomly give any number of stats from those 6 until it reaches an accumulated total of 100.
I know I have to tie a variable to each stat but apart from that I'm lost.
Not sure how to go about the rest to make sure it doesn't go over the sum total of 100 or even go about getting it to be random.
Anyone have any idea?