class Game_Actor < Game_Battler
alias heal_on_level_up level_up
#--------------------------------------------------------------------------
# * Level Up
#--------------------------------------------------------------------------
def level_up
heal_on_level_up
recover_all
end
end
class Game_Actor < Game_Battler
alias heal_on_level_up level_up
#--------------------------------------------------------------------------
# * Level Up
#--------------------------------------------------------------------------
def level_up
heal_on_level_up
@hp = mhp
@mp = mmp
end
end
Thanks this is just what I was looking for! Could you also tell me where in the Game Actor < Game Battler script to place this please? :huh:More specifically,
Code:class Game_Actor < Game_Battler alias heal_on_level_up level_up #-------------------------------------------------------------------------- # * Level Up #-------------------------------------------------------------------------- def level_up heal_on_level_up recover_all end end
You're freaking awesome.More specifically,
Awesome thank you very much!You can just insert that scriptlet anywhere in the materials section.