Yanfly.JP.Window_Base_dASS = Window_Base.prototype.drawActorSimpleStatus;
Window_Base.prototype.drawActorSimpleStatus = function(actor, wx, wy, ww) {
this._drawMenuJP = Yanfly.Param.JpShowMenu;
Yanfly.JP.Window_Base_dASS.call(this, actor, wx, wy, ww);
this._drawMenuJP = undefined;
};
Yanfly.JP.Window_Base_drawActorClass = Window_Base.prototype.drawActorClass;
Window_Base.prototype.drawActorClass = function(actor, wx, wy, ww) {
ww = ww || 168;
Yanfly.JP.Window_Base_drawActorClass.call(this, actor, wx, wy, ww);
if (!this._drawMenuJP) return;
var classId = actor.currentClass().id;
this.drawActorJp(actor, classId, wx, wy, ww, 'right');