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Alright, so I was wondering if anyone could help me with this? I'm using Yami's Symphony, and one of my actors uses a random skill. However, this is how I have it setup: The actor casts a skill initiating the common event to run through the several variables that are linked to the outcomes of said random skill, but when he casts the skill to start it, he moves forward and then backwards before moving forward again to cause the random effect skill.
Does anyone know how to get an actor to stop moving on a specific skill? The random common event works fine, but it's the first skill in order to trigger that common event that I'm not sure how to get him to not move when casting it.
Does anyone know how to get an actor to stop moving on a specific skill? The random common event works fine, but it's the first skill in order to trigger that common event that I'm not sure how to get him to not move when casting it.
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