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- Dec 26, 2013
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I am having an issue.
I set up an npc event thing to go through a conversation to recruit a new person
but when i leave the map in game and come back the npc recruit-able has re spawned awkwardly
So my question is how to stop events from re spawning when the character leaves the room/map and comes back.
I set up an npc event thing to go through a conversation to recruit a new person
but when i leave the map in game and come back the npc recruit-able has re spawned awkwardly
So my question is how to stop events from re spawning when the character leaves the room/map and comes back.

