- Joined
- Jul 7, 2018
- Messages
- 33
- Reaction score
- 9
- First Language
- German
- Primarily Uses
- RMMV
Hello. I search for a way to track in which direction the player is facing when triggering an event.
In my case, I have an event resprited as a tree that activates on action button press and I like it to let the player perform a moveset from another player graphics sheet to let it look like he is chopping down the tree. Well, just making a *poof*-effect or something like that does not cut it for me.
How could I accomplish this? If this needs a plugin to be performed, I have access to the whole YanFly library if that helps. And if not, I would be willing to get the plugin needed for such action.
I am grateful for any offered help.
In my case, I have an event resprited as a tree that activates on action button press and I like it to let the player perform a moveset from another player graphics sheet to let it look like he is chopping down the tree. Well, just making a *poof*-effect or something like that does not cut it for me.
How could I accomplish this? If this needs a plugin to be performed, I have access to the whole YanFly library if that helps. And if not, I would be willing to get the plugin needed for such action.
I am grateful for any offered help.