I guess I only need to update PC windows folders and deploying to mac/linux it'll use windows new nw.js?
P.S With the most recent version nw.js v0.51.2 I get multiple bugs/errors. One-time parallax map was all black throughout the saves (parallax failed to load for all saves).
My custom save/load menu was stuck had to close the game and overall doesn't look stable (a couple of errors etc.)
+issue with not closing properly for "test" build (delayed closes properly).
+in game's/project folder file "package.json" don't forget to add
"position":"center"
just before fullscreen to properly position your game.
Will try v0.49.2, I hope it's more stable.
P.S.S and unfortunately getting this randomly. I think this happens when showing pictures.
I have Pixi updated to 4.8.9 in my project. First time seeing this error, probably 99,9% caused by new nw.js.
View attachment 180791
P.S.S.S
Upon further testing, I found updating nw.js to be very unstable. I get many black screens. Sometimes battles start with a black screen while audio still playing, sometimes opening F8 will make the game screen black. This could happen only in the editor as I haven't tested deployed projects and this can be caused by many plugins I use (it's a complex project with over 250 plugins+compatibility fixes).
I'd love some extra performance, but this seems very unreliable.
P.S.S.S.S
Using nwjs-sdk-v0.44.6-win-x32 (because I want to support even old x32 platforms and the difference between x32 vs x64 seems non-existent) seems to be stable, but needs more testing. So far no black screens or errors. And the Editor test game window closes properly now.
I Will update about stability within a week and further testing, but it seems working fine.