How well does RPG Maker handle dynamic mini games?

Discussion in 'Product Discussion and Support' started by EddySpaghetti, Jul 10, 2018.

  1. EddySpaghetti

    EddySpaghetti Warper Member

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    I'm new to RPG Maker and I've been thinking about making an rpg game with little mini games as a core mechanic (think like Undertale's combat when dodging stuff). Would this be possible in RPG Maker? Or would I be better off going with GameMaker Studio?
     
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  2. Andar

    Andar Veteran Veteran

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    it depends on what kind of "minigame". some sort of puzzles are extremely easy to do, others would require some work, and some would be impossible to do without programming knowledge.
     
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  3. Olra

    Olra Global Derp Member

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    If you're looking for Undertale's battle system, SumRndmDde has that. Otherwise, it's all in eventing.
     
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  4. EddySpaghetti

    EddySpaghetti Warper Member

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    Thanks, this is interesting! I'm considering doing a "bullet hell" like Undertale as well as some of my own. Perhaps some rhythm mini game too.
     
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  5. EddySpaghetti

    EddySpaghetti Warper Member

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    I have some programming knowledge and willing to learn more. I'm thinking more action-y minigames like bullet hell like undertale or a rhythm based one. Still brainstorming more ideas but I would like to implement multiple.
     
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  6. JGreene

    JGreene Veteran Veteran

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    #6
  7. Kes

    Kes Global Moderators Global Mod

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    EddySpaghetti, please avoid double posting, as it is against the forum rules. You can review our forum rules here. Thank you.


    If you want to add something, simply use the Edit button on your earlier post and add the extra information/comment.
    If you want to quote more than one person, use the Multiquote button.
     
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