How Would I Bomberman?

IttaBaby

Villager
Member
Joined
Aug 19, 2016
Messages
7
Reaction score
0
First Language
English
Primarily Uses
I'm looking to have an unconventional battle system, in which it is a game of Bomberman, and being hit reduces hp. Is anyone smarter than me able to make Bomberman in this engine? Script or event or ect?
 

Warpmind

Twisted Genius
Veteran
Joined
Mar 13, 2012
Messages
936
Reaction score
578
First Language
Norwegian
Primarily Uses
Bugger if I know... I think you'd need a metric crapton of parallel processes for putting down the bombs and counting down until the inevitable explosions...
Frankly, I suspect anyone smart enough to do it would be wise enough to not do it - the engine would likely grind to a halt with so many parallel processes ticking along at once.

Of course, I could be wrong, but frankly, if you want to make a Bomberman clone, you'd do well to steer away from RPG Maker. The engine just wasn't made with that sort of arcade game in mind.
 

IttaBaby

Villager
Member
Joined
Aug 19, 2016
Messages
7
Reaction score
0
First Language
English
Primarily Uses
I plan to make an RPG Bomberman cross. Bomberman actions but with rpg equipment, hp, ect
 

Rinobi

Veteran
Veteran
Joined
Mar 24, 2014
Messages
579
Reaction score
219
First Language
English
Primarily Uses
RMVXA
There are a few action battle system scrips that have the functionality that you're looking for. I can't look them up right now...
 

IttaBaby

Villager
Member
Joined
Aug 19, 2016
Messages
7
Reaction score
0
First Language
English
Primarily Uses
Really? I've been looking for a couple days now, and off and on for months. I guess I'm just bad at looking. :/
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,049
Members
137,569
Latest member
Shtelsky
Top