- Joined
- May 12, 2018
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- RMVXA
For my game I was going to have certain Accessories do effects like starting out the battle with Buffs or a status effect that allows the player to be revived after death for 3 turns (different subject, different time). I also have another idea of letting the player have all skill costs to be half while a different status effect eats away at the MP (think poison but for magic instead of health). This wouldn't be hard to make, but I don't know how to attach common events to weapons/armors. Any suggestions or plugins would be appreciated.


