How would I make this into a tileset?

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alltheyuriz

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Hi guys me again I was wondering how to make some of white dragons tilesets into ones that fit into the game. Cause there are a few tiles I want to use. I'm not sure how to do that if anyone can help that would be really nice.
 

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I've moved this thread to Resource Support. Thank you.



(This question is about MZ tileset formats)
 

Andar

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without a link to the tilesets it is difficult to say what specific steps are required, but the general steps are:

1) resizing if the grid size is different. MZ has a grid size of 48x48, so if the tileset was originally for Ace (32x32 grid), then it would need to be resized 150%.

2) reordering regular tiles - if the tiles are regular tiles they need to be arranged into tilesheets of 16x16 tiles to be used for B-E slots of the tileset. You can load an existing tilesheet into any image program, set the grid of that program to 48x48 and activate snap to grid (or however it is called in your image program) and then place the tiles into that sheet.

3) autotiles are a much more complex matter, and it depends on what kind of autotiles you have available. So if you want help with A#-tilesheets it would help to see a link to what type of autotiles you want to convert.
 

alltheyuriz

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Alright thank you!
 

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This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
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