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- Mar 28, 2017
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So I'm trying to trigger an event in my game if my character walks on that spot that I placed the event on it would trigger a cutscene then a a battle sequence how would I go about that? To be more specific in case someone doesn't understand what I'm trying to say. I want to be able to trigger a battle sequence after my Actor gives a few lines of dialogue, but before that, I want the event I place 3 tiles before the assigned battle process I made. How would I get the event that isn't the battle process event but the dialogue event to trigger automatically without me having to press Z in front of the spot I place the dialogue event at. Here are a few screen shots to help clarify.