- Joined
- Jan 7, 2017
- Messages
- 209
- Reaction score
- 138
- First Language
- French
- Primarily Uses
- RMMV
Hello everyone !
I am using SRDude's HUD Maker plugin and I wondered how to make a bust appear
only when it's one actor's turn.
This eval is correct and helps me to make appear the first character's bust :
SceneManager._scene._statusWindow.visible ? SceneManager._scene._statusWindow.index() === 0 : true
But I have one character that will not have is position fixed ; I mean that he could be at the 2'nd or third battle position. So I want to refer to his index only. How can I do that ?
I am using SRDude's HUD Maker plugin and I wondered how to make a bust appear
only when it's one actor's turn.
This eval is correct and helps me to make appear the first character's bust :
SceneManager._scene._statusWindow.visible ? SceneManager._scene._statusWindow.index() === 0 : true
But I have one character that will not have is position fixed ; I mean that he could be at the 2'nd or third battle position. So I want to refer to his index only. How can I do that ?

