- Joined
- Aug 18, 2019
- Messages
- 17
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- 6
- First Language
- English
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- RMMZ
Hey there peoples, I kinda smashed into a UI Design wall with SRDude's HUD Maker Ultra Pro tool. I'm trying to trigger a Button Hover Animation effect to make the Custom Button Component I made change its height and width from it's normal 80x80 px size down 10x10 px on mouse enter and then play the reverse of that Animation on mouse exit. Problem is, I keep getting an error message saying something about the component height and component width functions are not part of whatever the object stored in the "this" keyword is referring to... anyone know how to apply the Animations properly? If I had to guess based on after I read over the plugin source code, I'm getting the error because I'm attaching the Animation conditions to the wrong place. I've been attaching them to the button component instances added to another Custom Component that is basically a UI Grid of buttons. I also tried to add the Animation conditions to the button component directly when I open it up from the list of custom HUD/Components but even tho it doesn't throw the error, the Animation just doesn't happen... in that situation is it possible that a difference of only 10x10 px isn't noticeable? Or is there a specific way to trigger the Hover animation for height and width easing? I'm currently experimenting with using a variable to store the 3x3 Grid index of the currently isHovered button ordered 1-9 L-R but the problem seems to be with the Animation conditions not being set in the correct place...
Edit:
I do know Javascript so if you have a solution that requires writing JS Code I can easily do that too (in fact the use of Javascript is actually preferred but any solution that works is fine with me.)
Edit:
I do know Javascript so if you have a solution that requires writing JS Code I can easily do that too (in fact the use of Javascript is actually preferred but any solution that works is fine with me.)