- Joined
- Dec 28, 2013
- Messages
- 3
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- First Language
- German/English
- Primarily Uses
Hey folks!
That's my first post and am already asking for something, i know i know what a way to start.
But, i hope i can get things right and provide enough information so we can start out nice, I'll do my part and any help will be greatly appreciated!
What I am looking for:
My game is some sort of an survival game, where the player is struggling to survive in a hostile and grim world.
Different region effects will cause constant damage to the Character. So, what the game needs is a Hud where the player can see how high or low his HP is and when things are getting a little worrisome. Both the HP and MP Bar (not used as magic more like status effect) will need to be present.
So far i couldn't find a script that either supports more than just one Lifebar or displays both a vertical and horizontal one.
I found the Bar-o-Meter Script from SojaBird, which at least seemed kinda close (and simple enough) to what I am looking for but unfortunately its for VX only.
Here is a picture to make it a little more clear what I am aiming for:

So far i made one picture for the complete and empty bar (just a few outlines) and 2 pictures for the HP and MP Bar.
It would be great if a script could allow for some "easy way" to implement those graphics, where the visibility of the bars gets reduced by pixel for every single HP/MP that was lost.
I dearly hope for some help or hints in a certain direction and hope i made it as clear as possible.
Also, I don't know if it will matter but right now the game mostly consists of Victor Scripts.
Bonus Question
How much of a hassle would it be to implement another Image to the Hud, which acts like a Warning Symbol.
Imagine a grey exclamation point "!" which turns red when certain switches are turned on/ script calls are executed?
I guess this could be done via eventing and simply showing the picture on screen but a hud integration seemed like the elegant way.
That's my first post and am already asking for something, i know i know what a way to start.
But, i hope i can get things right and provide enough information so we can start out nice, I'll do my part and any help will be greatly appreciated!
What I am looking for:
My game is some sort of an survival game, where the player is struggling to survive in a hostile and grim world.
Different region effects will cause constant damage to the Character. So, what the game needs is a Hud where the player can see how high or low his HP is and when things are getting a little worrisome. Both the HP and MP Bar (not used as magic more like status effect) will need to be present.
So far i couldn't find a script that either supports more than just one Lifebar or displays both a vertical and horizontal one.
I found the Bar-o-Meter Script from SojaBird, which at least seemed kinda close (and simple enough) to what I am looking for but unfortunately its for VX only.
Here is a picture to make it a little more clear what I am aiming for:

So far i made one picture for the complete and empty bar (just a few outlines) and 2 pictures for the HP and MP Bar.
It would be great if a script could allow for some "easy way" to implement those graphics, where the visibility of the bars gets reduced by pixel for every single HP/MP that was lost.
I dearly hope for some help or hints in a certain direction and hope i made it as clear as possible.
Also, I don't know if it will matter but right now the game mostly consists of Victor Scripts.
How much of a hassle would it be to implement another Image to the Hud, which acts like a Warning Symbol.
Imagine a grey exclamation point "!" which turns red when certain switches are turned on/ script calls are executed?
I guess this could be done via eventing and simply showing the picture on screen but a hud integration seemed like the elegant way.


