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Hey folks!

 

That's my first post and am already asking for something, i know i know what a way to start.

But, i hope i can get things right and provide enough information so we can start out nice, I'll do my part and any help will be greatly appreciated! :)

 

What I am looking for:

 

My game is some sort of an survival game, where the player is struggling to survive in a hostile and grim world.

Different region effects will cause constant damage to the Character. So, what the game needs is a Hud where the player can see how high or low his HP is and when things are getting a little worrisome. Both the HP and MP Bar (not used as magic more like status effect) will need to be present.

 

So far i couldn't find a script that either supports more than just one Lifebar or displays both a vertical and horizontal one.

I found the Bar-o-Meter Script from SojaBird, which at least seemed kinda close (and simple enough) to what I am looking for but unfortunately its for VX only.  >_>

 

Here is a picture to make it a little more clear what I am aiming for:

 

HUD_Bars.png

 

So far i made one picture for the complete and empty bar (just a few outlines) and 2 pictures for the HP and MP Bar. 

It would be great if a script could allow for some "easy way" to implement those graphics, where the visibility of the bars gets reduced by pixel for every single HP/MP that was lost.

 

I dearly hope for some help or hints in a certain direction and hope i made it as clear as possible. :)

Also, I don't know if it will matter but right now the game mostly consists of Victor Scripts.

 

 

 

:rock-left:   Bonus Question :rock-right:

How much of a hassle would it be to implement another Image to the Hud, which acts like a Warning Symbol.

Imagine a grey exclamation point "!" which turns red when certain switches are turned on/ script calls are executed?

I guess this could be done via eventing and simply showing the picture on screen but a hud integration seemed like the elegant way. :guffaw:

 

 

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