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- Nov 14, 2021
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Hello Wise Ones!,
Noob here.
I've been trying to figure out HUDmaker Ultra Pro, but I am frustrated by the lack of a basic manual and tutorials. I've watched and read what I could find but I'm still baffled.
All I want to do is make a persistent Button in the lower corner of the screen that you can mouse-click to open a simple inventory window, then click the window to close it again.
I want to have other functionality in there as well, but first I just want to get the dang thing to open.
I'm sure I'm missing something basic but I haven't been able to find it!
I have created the Button in HUDMaker as a small window with an icon in it. I've set the display condition to Player on Map, so it is showing up fine on the screen in game.
I used an Addon within the Button to trigger a Common Event on Mouse Click and created a Common Event that turns on an Pouch Open switch.
The Inventory Window display condition is set to Pouch Open switch ON.
So - that should display the Inventory Window when that Button is clicked, right???
Well, it's not working.
The Button appears but does not respond at all to a mouse click.
Haven't gotten to closing the window yet because I haven't been able to get it to open.
Does anyone know what the problem is?
Or can you walk me through setting this up correctly?
I would really appreciate the help!
I've attached an image to show the basic idea (graphics are still placeholders).
Thank you!
Noob here.
I've been trying to figure out HUDmaker Ultra Pro, but I am frustrated by the lack of a basic manual and tutorials. I've watched and read what I could find but I'm still baffled.
All I want to do is make a persistent Button in the lower corner of the screen that you can mouse-click to open a simple inventory window, then click the window to close it again.
I want to have other functionality in there as well, but first I just want to get the dang thing to open.
I'm sure I'm missing something basic but I haven't been able to find it!
I have created the Button in HUDMaker as a small window with an icon in it. I've set the display condition to Player on Map, so it is showing up fine on the screen in game.
I used an Addon within the Button to trigger a Common Event on Mouse Click and created a Common Event that turns on an Pouch Open switch.
The Inventory Window display condition is set to Pouch Open switch ON.
So - that should display the Inventory Window when that Button is clicked, right???
Well, it's not working.
The Button appears but does not respond at all to a mouse click.
Haven't gotten to closing the window yet because I haven't been able to get it to open.
Does anyone know what the problem is?
Or can you walk me through setting this up correctly?
I would really appreciate the help!
I've attached an image to show the basic idea (graphics are still placeholders).
Thank you!