This was my initial post with a Hullo? only title (I kinda learned since Thanks to the community and Andar -Thank-you!-);
Is there a particular protocol (set of rules) used to post or brag or store some sprite sets?
I saw that if I started a post I could join something like THIS probably below. (it moves if you open it BTW) But what about not going one by one?
Addendum/Edit;
As I read the http://forums.rpgmakerweb.com/index.php?/topic/58-resource-showcase-rules/ carefully now (thanks Sharm for the pointer), I'm modifying and making my post more adapted to the guidelines.
All seems to be working now. This topic really made me learn a great deal upon how to use the forum starting treads and general use. It has been month I should had made something like that, so here's for the trouble something I didn't YET ever posted in my Steam Workshop Custom Housing! Enjoy before everyone else as a display of my gratitude!
So in a nutshell;
I'm now concentrating mods upon basic sprites from the original RPGMaker VX Ace (by Lunarea) that had been made facing one direction only (although I discovered with time why! XD ) and also slowly all battlers that don't have their full rotations. I make sure to complement each made sprites with their face sets.
I was allowed to do so as it seem permitted in the rules -so I've been written- and my first Ogre is on the Free Community DLC and... I was afraid Lunarea kick and ban me for touching up her work, but seems she's very lenient on it! (I have also a set of different sized minotaurs sprites there too with a faceset)
So, yes the little test .gif is from the first facing Demon on RPGMaker VX Ace' $BigMonster_2 spritesheet and is in basic concept owned by Lunarea and I just did the 3 other sides movements and I do plan making more of the battlers and face sets! As the Evilgod and the dragon spritesheet shows there; $BigMonster_2 sprite set full rotations is done.
I am not really certain I can stitch the whole $BigMonster_2 rotations spritesheets because of their size differences and read somewhere that even if I did so with the humanoids all together and the most bestials, the $ just can encompass 1 sheet.
************************************************************************************************************************************************************************************
************************************************************************************************************************************************************************************
Oh yeah! As per usual with me animating other's work like that,
USER TERM OF USE
Free for all use, commercial or not, so long it is use with a legit RPGMaker VX Ace copy and I guess in a RPGMaker VX Ace game you may or may not credit Marquise* and Lunarea.
(And my work is too minimalistic to be for Restaff so you'll find it here or on my Custom Housing! Steam Workshop project generally ^^ -you know I make this for you-)
*************************************************************************************************************************************************************************************
*************************************************************************************************************************************************************************************
This is my latest addition from the 14th of July 2016. Everything should work by now! At a point I was thinking I couldn't ever do it as this sprite requires lots of side enhanements and logistical puzzle to put together. The face sets will follow with a bonus!
View attachment 42838
As for commissions...
I am not actually taking any commissions because I am waiting to master to my satisfaction all the elements of RPGMaking in RPGMaker VX Ace, this comprise sprite making and map making.
Although, in my Steam Workshop's Custom Housing! project I take a request list and if I see something in here close to the request I redirect to what I saw, if not, it goes straight to the bottom of my to do list. It's clearer that way!
I am also testing/helping my general RPGMaker VX Ace teacher/debuggers with custom anim cells/sprites and graphics. (But I am now freed at home from a bed bug invasion. But I am still in the aftermath trying to put everything together back and it cuts me a some aspect of my life and creativity.) And of course, I can translate about anything in French but Dread's Events is next! So see you in a year or two about that! ^^
So... You can message me; I won't send you bugs if you ask if I can do this and that... but you've been warned! True, I won't chew at you, I might just get your request in my to do bottom list.
So that's why I'm not taking upon anything for now. (Also... Have you seen what the monster work everyone before me had done before?
THAT's COLOSSAL! I'm pwnd!)
I think what I do now is more of the general resource tread. It is asked to be VERY CLEAR on who to credit for any pieces of artwork, so please refer to up there in the TOU. I dedicated this whole tread here to be modding basic stuff I didn't saw covered already in RPGMaker VX Ace, but are partially there and made basically by Lunarea.
I think it covers everything. I went trough the posted link line by line.
I'm still unsure about the rules about mods of paid DLCs or posting games or pictures of made game that use assets of paid DLCs. Although, since they are DLCs and everyone can DL .pngs I put on the forum, we can't know who bought a pack or not so I am putting that as a BIG NO NO! Because it could results to making freebies giveaway on restricted packs. (I can see on Steam if someone have bought this or that DLC but not here, so I am not EVEN taking chances.)
But even on expending upon DLCs, I am not there yet, since I prefer my originals and expanding upon what I already have... Gah! Life is a universe of learning!
It seems I had improved a bit upon posting;
/monthly_06_2015/post-42554-0-94864600-1434501044.gif
This is the link for my old WORKABLE $Dragon sheet;
http://forums.rpgmakerweb.com/uploads/monthly_06_2015/post-42554-0-93899900-1434501058.png
I corrected the whip movement here in this now official finished $Dragon
/monthly_06_2015/post-42554-0-64701000-1435545703.png
and I tried working on a more bulky muscular one here
http://forums.rpgmakerweb.com/uploads/monthly_06_2015/post-42554-0-05548000-1435545719.png
except folks don't yet see the difference... so I might have to work it for more than 4 pixels up!
/monthly_10_2015/post-42554-0-91040600-1446041449.png
This one was made for Teamgood in the October 28th 2015's Teamgood vs Teamevil competition. And upon joining Teamgood I made that offering also fulfilling the wish to get a statue version of it. So it might be used as a statue or a rocky GOOD dragon... Or a petrified one.
(You choose!)
Faceset picture is here NOW! ...for the $Dragon if you like it to talk or hiss.
Classical sized I have one with filter and the other sans (without) filter
/monthly_07_2015/post-42554-0-54104600-1437245910.png/monthly_07_2015/post-42554-0-11228400-1437245923.png
Also the followings have slightly larger size, if you'd like to experiment with them with your games be my guest. The higher sizing just comes from the fact that I had a hard time figuring out the right size/angle of the snout to be closer to the true battler.
/monthly_07_2015/post-42554-0-80938400-1437159425.png/monthly_07_2015/post-42554-0-03680000-1437159444.png
Hope everyone enjoys!
ADDENDUM;
****************************Links to modifications to my basic set extensions***********************************************************************
***********************************************************************************************************************************************************
Golf Hacker made Matseb2611 a side battler commission made from my side $Ogre from the Free Community DLC and Custom Housing!
(If you want a top more stuff go for the FCDLC, if you want more of my minimalism go on CH! XD
I personally would do both. But I know Im not good with music and tile art!)
So it is on Matseb's Resources (free for commercial use - tiles, sprites, animated battlers, and more!) tread.
The post is straight here->http://forums.rpgmakerweb.com/index.php?/topic/28754-matsebs-resources-free-for-commercial-use-tiles-sprites-animated-battlers-and-more/?p=429333
and there is the $Demon side battler too made here -> http://forums.rpgmakerweb.com/index.php?/topic/28754-matsebs-resources-free-for-commercial-use-tiles-sprites-animated-battlers-and-more/?p=539933
My this must had been torture for Matseb with all those wings! Let's hope Golf Hacker don't ask him flying $Dragons and dancing $Evilgod!
<jk>
***********************************************************************************************************************************************************
***********************************************************************************************************************************************************




Is there a particular protocol (set of rules) used to post or brag or store some sprite sets?
I saw that if I started a post I could join something like THIS probably below. (it moves if you open it BTW) But what about not going one by one?
Addendum/Edit;
As I read the http://forums.rpgmakerweb.com/index.php?/topic/58-resource-showcase-rules/ carefully now (thanks Sharm for the pointer), I'm modifying and making my post more adapted to the guidelines.
All seems to be working now. This topic really made me learn a great deal upon how to use the forum starting treads and general use. It has been month I should had made something like that, so here's for the trouble something I didn't YET ever posted in my Steam Workshop Custom Housing! Enjoy before everyone else as a display of my gratitude!
So in a nutshell;
I'm now concentrating mods upon basic sprites from the original RPGMaker VX Ace (by Lunarea) that had been made facing one direction only (although I discovered with time why! XD ) and also slowly all battlers that don't have their full rotations. I make sure to complement each made sprites with their face sets.
I was allowed to do so as it seem permitted in the rules -so I've been written- and my first Ogre is on the Free Community DLC and... I was afraid Lunarea kick and ban me for touching up her work, but seems she's very lenient on it! (I have also a set of different sized minotaurs sprites there too with a faceset)
So, yes the little test .gif is from the first facing Demon on RPGMaker VX Ace' $BigMonster_2 spritesheet and is in basic concept owned by Lunarea and I just did the 3 other sides movements and I do plan making more of the battlers and face sets! As the Evilgod and the dragon spritesheet shows there; $BigMonster_2 sprite set full rotations is done.
I am not really certain I can stitch the whole $BigMonster_2 rotations spritesheets because of their size differences and read somewhere that even if I did so with the humanoids all together and the most bestials, the $ just can encompass 1 sheet.
************************************************************************************************************************************************************************************
************************************************************************************************************************************************************************************
Oh yeah! As per usual with me animating other's work like that,
USER TERM OF USE
Free for all use, commercial or not, so long it is use with a legit RPGMaker VX Ace copy and I guess in a RPGMaker VX Ace game you may or may not credit Marquise* and Lunarea.
(And my work is too minimalistic to be for Restaff so you'll find it here or on my Custom Housing! Steam Workshop project generally ^^ -you know I make this for you-)
*************************************************************************************************************************************************************************************
*************************************************************************************************************************************************************************************
This is my latest addition from the 14th of July 2016. Everything should work by now! At a point I was thinking I couldn't ever do it as this sprite requires lots of side enhanements and logistical puzzle to put together. The face sets will follow with a bonus!
View attachment 42838As for commissions...
I am not actually taking any commissions because I am waiting to master to my satisfaction all the elements of RPGMaking in RPGMaker VX Ace, this comprise sprite making and map making.
Although, in my Steam Workshop's Custom Housing! project I take a request list and if I see something in here close to the request I redirect to what I saw, if not, it goes straight to the bottom of my to do list. It's clearer that way!
I am also testing/helping my general RPGMaker VX Ace teacher/debuggers with custom anim cells/sprites and graphics. (But I am now freed at home from a bed bug invasion. But I am still in the aftermath trying to put everything together back and it cuts me a some aspect of my life and creativity.) And of course, I can translate about anything in French but Dread's Events is next! So see you in a year or two about that! ^^
So... You can message me; I won't send you bugs if you ask if I can do this and that... but you've been warned! True, I won't chew at you, I might just get your request in my to do bottom list.
So that's why I'm not taking upon anything for now. (Also... Have you seen what the monster work everyone before me had done before?
I think what I do now is more of the general resource tread. It is asked to be VERY CLEAR on who to credit for any pieces of artwork, so please refer to up there in the TOU. I dedicated this whole tread here to be modding basic stuff I didn't saw covered already in RPGMaker VX Ace, but are partially there and made basically by Lunarea.
I think it covers everything. I went trough the posted link line by line.
I'm still unsure about the rules about mods of paid DLCs or posting games or pictures of made game that use assets of paid DLCs. Although, since they are DLCs and everyone can DL .pngs I put on the forum, we can't know who bought a pack or not so I am putting that as a BIG NO NO! Because it could results to making freebies giveaway on restricted packs. (I can see on Steam if someone have bought this or that DLC but not here, so I am not EVEN taking chances.)
But even on expending upon DLCs, I am not there yet, since I prefer my originals and expanding upon what I already have... Gah! Life is a universe of learning!
It seems I had improved a bit upon posting;
/monthly_06_2015/post-42554-0-94864600-1434501044.gif
This is the link for my old WORKABLE $Dragon sheet;
http://forums.rpgmakerweb.com/uploads/monthly_06_2015/post-42554-0-93899900-1434501058.png
I corrected the whip movement here in this now official finished $Dragon
/monthly_06_2015/post-42554-0-64701000-1435545703.png
and I tried working on a more bulky muscular one here
http://forums.rpgmakerweb.com/uploads/monthly_06_2015/post-42554-0-05548000-1435545719.png
except folks don't yet see the difference... so I might have to work it for more than 4 pixels up!
/monthly_10_2015/post-42554-0-91040600-1446041449.png
This one was made for Teamgood in the October 28th 2015's Teamgood vs Teamevil competition. And upon joining Teamgood I made that offering also fulfilling the wish to get a statue version of it. So it might be used as a statue or a rocky GOOD dragon... Or a petrified one.
Faceset picture is here NOW! ...for the $Dragon if you like it to talk or hiss.
Classical sized I have one with filter and the other sans (without) filter
/monthly_07_2015/post-42554-0-54104600-1437245910.png/monthly_07_2015/post-42554-0-11228400-1437245923.png
Also the followings have slightly larger size, if you'd like to experiment with them with your games be my guest. The higher sizing just comes from the fact that I had a hard time figuring out the right size/angle of the snout to be closer to the true battler.
/monthly_07_2015/post-42554-0-80938400-1437159425.png/monthly_07_2015/post-42554-0-03680000-1437159444.png
Hope everyone enjoys!
ADDENDUM;
****************************Links to modifications to my basic set extensions***********************************************************************
***********************************************************************************************************************************************************
Golf Hacker made Matseb2611 a side battler commission made from my side $Ogre from the Free Community DLC and Custom Housing!
(If you want a top more stuff go for the FCDLC, if you want more of my minimalism go on CH! XD
I personally would do both. But I know Im not good with music and tile art!)
So it is on Matseb's Resources (free for commercial use - tiles, sprites, animated battlers, and more!) tread.
The post is straight here->http://forums.rpgmakerweb.com/index.php?/topic/28754-matsebs-resources-free-for-commercial-use-tiles-sprites-animated-battlers-and-more/?p=429333
and there is the $Demon side battler too made here -> http://forums.rpgmakerweb.com/index.php?/topic/28754-matsebs-resources-free-for-commercial-use-tiles-sprites-animated-battlers-and-more/?p=539933
My this must had been torture for Matseb with all those wings! Let's hope Golf Hacker don't ask him flying $Dragons and dancing $Evilgod!
<jk>
***********************************************************************************************************************************************************
***********************************************************************************************************************************************************




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