- Joined
- Dec 5, 2014
- Messages
- 39
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I've been looking all over for a way to do this, but haven't found a viable option yet. All I want is to make a spiked enemy (probably with a state) deal damage to an attacker that uses a physical attack. I've looked at Yanfly's Punishment script (https://yanflychannel.wordpress.com/rmvxa/battle-scripts/lunatic-states/lsp-punishment/) but it looks like it uses the attacker's stats rather than the monster's (damage should be based off of the enemy's spikes after all). I use Gambit's poison point effect (http://www.rpgmakervxace.net/topic/15475-gambit-effect-poison-point/) for other stuff, but it doesn't work with flat out damage (and I can't get a state to immediately dish out damage... it waits until the end of a turn). I've also looked at Tsukihime's thorn mail script, but it appears to only work for actors (preferably need this to work for both actors and enemies). I'm hoping there's something simple I've just overlooked, but I've been searching for hours and not having any success... so if someone could point me in the right direction, or even help me alter one of these to work, I'd much appreciate it.


