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Hi guys,
I am having a headache trying to explain a certain element in my game's story. This is the basic plot:
Here's a problem with this: It doesn't make any sense logically. If humans can exit Cyberspace unharmed, why would there be a need for healing items or programs? Why even bother attacking the viruses, if they, in the end, won't cause any real damage on humans? And those programs, if they can delete viruses, wouldn't they have even more severe affects on humans? I mean, what if someone questioned: if a person gets slashed by a virus, or someone with a battling program, what would happen? Would they bleed, get hurt, or feel like dying?
So, which part do you guys think I should remove or add? Should I just cut out the part where humans are automatically healed when they exit Cyberspace? But then, what happens if someone were to "die" in Cyberspace? Maybe I am overthinking, since in many RPG games, you can use flashy techniques and magics on other humans, and no one would ever bleed. I kept trying to add dialogues to explain this, and it gets too repetitive and I am sure people would slam it for bad storytelling. And that's true, since I don't even know how to explain it any better.
I am having a headache trying to explain a certain element in my game's story. This is the basic plot:
My plan for the story is this: Those programs are designed to fight viruses, but they can also be used by humans to fight each other as a form of sport. When humans exit Cyberspace, all their injuries will be automatically healed. But, an evil mad scientist or dictator (or whatever he is at this point), created these beings that are more advanced than viruses to attack humans. These beings can inflict real damage on humans, which means anyone who are attacked by them, when exit Cyberspace, their injuries won't disappear, unlike injuries sustained from normal viruses.In an alternate world, the year 20XX, with the advancement of science, humans were able to create another dimensional world called "Cyberspace". Everything essential to life is being networked. People can travel through Cyberspace with the use of a device. However, since the internet became so important to daily life, cyber crimes had also increased tremendously. Viruses also evolved to the point that they are able to attack humans while they travel in Cyberspace. To defend themselves, scientists created programs that can be installed into the device to combat viruses.
Here's a problem with this: It doesn't make any sense logically. If humans can exit Cyberspace unharmed, why would there be a need for healing items or programs? Why even bother attacking the viruses, if they, in the end, won't cause any real damage on humans? And those programs, if they can delete viruses, wouldn't they have even more severe affects on humans? I mean, what if someone questioned: if a person gets slashed by a virus, or someone with a battling program, what would happen? Would they bleed, get hurt, or feel like dying?
So, which part do you guys think I should remove or add? Should I just cut out the part where humans are automatically healed when they exit Cyberspace? But then, what happens if someone were to "die" in Cyberspace? Maybe I am overthinking, since in many RPG games, you can use flashy techniques and magics on other humans, and no one would ever bleed. I kept trying to add dialogues to explain this, and it gets too repetitive and I am sure people would slam it for bad storytelling. And that's true, since I don't even know how to explain it any better.

