I am trying to figure out how to make a car my char can use

ianbach

Zombie Master
Member
Joined
May 3, 2014
Messages
67
Reaction score
6
First Language
english
Primarily Uses
It is double posting because you are making 2 or 3 or 4 posts in a row.

If you have something to add, and the last post in the thread is yours, edit it and add the extra information. Don't make another post in the same thread straight after your last one.

If you want to quote several people in the same answer, hit the MultiQuote button on each of their posts. When you've selected them all, hit the Reply to Selected Posts button.

We don't have "threads about subjects". If someone needs help with a particular problem, they post about it with the details and we help them. Then we close the thread. Having one big thread that a hundred people contribute to makes it next to impossible to see what's answered and what's not. What you are talking about is more suited to tutorials, and they require a "teaching" format, not just a listing/linking format.

So is your question resolved and can this be closed? If not, please just stick with the problem you're having so we can work at solving it.
 ahhhh ok cool i get the double posting rule now....no worries I will edit and use multi quote thanks for the lesson :)

i have been teaching for 29 years ...err well1 year of that rest was training and mentoring in the environmental field for indoor air quality... cert isn asbestos lead paint etc etc.... I enjoy the mentor mentee life, makes it fun

I still have unanswered questions from will ?

also I was starting to get to view of planning to make this a tutorial format of findings and edit first post so its right up on the top of the thread.....links to videos and simple walk through links to vehicles etc... i can make a few diff videos. I had already been thinking about doing that.

I did a lot of tutorials in the forums I had set up for game companies / guilds

I had one company I lead in everquest with 800 members

If its just a question of wanting to close the thread. I guess or maybe we can move to place to continue the discussion on it so I can compile more info on how to etc

but there wasn't err isn't any one stop shop here (that I could find) on how to vehicles, nor from a google search

stage coach, rider on horse, car vehicle, vehicle car, vehicle script, script vehicle, land vehicle, rider on horse, land vehicle

found out need to have the text in thread or tag doesn't work on a search.....

edit

I can also make some game projects so people can see how it works in practice

and make it a walk through to show how  to do it in various ways

and the projs ill put some music from cool band I am friends with in santa barbara CA. II wont use anything  thats copyright unless the band is ok with it, and I know a lot of cool bands in Cali.
 
Last edited by a moderator:

Shaz

Veteran
Veteran
Joined
Mar 2, 2012
Messages
40,098
Reaction score
13,704
First Language
English
Primarily Uses
RMMV
Yeah, if you want many different types of vehicles and they all behave differently (can go on different terrain), a script would be best.
 

ianbach

Zombie Master
Member
Joined
May 3, 2014
Messages
67
Reaction score
6
First Language
english
Primarily Uses
Yeah, if you want many different types of vehicles and they all behave differently (can go on different terrain), a script would be best.
I sent a message to  one of the plug and play land vehicle script writers to see if script can work on all 3 sys vehicle

edit

haven't heard back yet. I will get as much info on the scripts and make a couple dif basic game tutorials, with proj files so people can pull em apart and see how it works in action.

then we can close this 

and I will start working on a separate tutorial send u copy for review and help on format of ... for vehicles of all types

EDIT 11-16-2014 adding info I found for vehicle scripts: and my 1st Demo !!

* credit for demo is will's script also may have a hime fix game bug script 0 a generic bug in prg maker - the song when u enter vehicle is "In my Mind" by Tao Jonz of Santa Barbara CA USA they look like they would make it big in 1992 but after they finished college at UC Santa Barbara they all kinda went dif ways. They are all very successful in business now with families. They had one or two albums that made it to cassette tape i think also records. I am friends with a lot of So Cal and English bands from the 80s and 90s. You can use their music freely for non commercial. Commercial contact them or, if you would like I can contact them for you. We can probably work a free deal, to promote their old album and only use 1 or 2 songs. BUt it is fun in the Sun music. They were a big influence on the band "Sublime" from Long Beach another band I still get free back stage passes from, fun to have old friends.

WCouillard

Land vehicle script

this one is plug and play, then small boat click the picture  to change the boat and make it a car a horse or any land vehicle that will use same pass no pass on tiles as player walking has.

click tab "system" of the database F9 in game creation menu to get to the page in database that shows the boat blimp and ship pics

Wills script here  http://pastebin.com/aSFvZiY1

DEMO For Will's Script (i made this demo) click here

Victor custom vehicles script (working link - wink wink)

i'm currently reviewing it - this is an advanced script

https://drive.google...sp=sharing#list

Galvs on/off vehicle locations script

http://galvs-scripts...n-map/#post-20t

FEATURES

Specify regions or terrain tags that you can disembark/embark for boats, ships and airships. The player can only board or leave those vehicles from the specified regions/tags. Possible use could include boats landing anywhere, ships only landing at ports, airships having designated airports.

DOWNLOAD:

Get it here >

Galvs and WIlls have a conflict but Galv made a fix here is that link

http://www.rpgmakerv...10312014/page-2

Bug fix this fixes a games bug that messes up what BGM should be playing

Click link it explains in detail the bug it fixes

http://himeworks.com...ehicle-bgm-fix/

Cool video - Script that makes it so u can enter blimp and fly it also in normal view

http://tenseiten.wor.../2011/12/21/28/

Change Vehicle BGM based on Time

Description > Author: DiamondandPlatinum3 > Date: September 1, 2012

"So I was playing 'Legend of Zelda: Wind Waker' earlier and heard the day and night time boat themes which gave me an idea. This script will allow you to stop the vehicle BGM from playing based on an event switch, but will also allow you to change the BGM that is played depending on the time of day."

http://forums.rpgmak...-based-on-time/

How do vehicles work discussion about A tiles and which ones each vehicle can pass on

http://forums.rpgmak...-vehicles-work/




Hime Works info on vehicles and tutorials on related topics

http://himeworks.com/?s=vehicle

(end final notes for this thread)

--------------------------------------------------------------------------------------------------
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,865
Messages
1,017,059
Members
137,574
Latest member
nikisknight
Top