- Joined
- Sep 25, 2020
- Messages
- 3
- Reaction score
- 0
- First Language
- English
- Primarily Uses
- RMMV
All the description says is
"Yeah just do
<charge action: 12>
result = 2
</charge action>
in the notes of a skill and it'll work. Charge action is the state of charging, and the result is how long it will charge for"
Okay so I put this in a "heavy attack" skill, made the 12th state "charging," which doesn't allow the person to move.
It doesn't do anything though! The user just skips charging and does the heavy attack immediately, like it doesn't even see the notes or something, they don't get the charging state.
I didn't know if the IDs started with zero or one so I tried all of those variations, still didn't work.
I just can't figure it out!! Thanks a lot for your time
REPLY
"Yeah just do
<charge action: 12>
result = 2
</charge action>
in the notes of a skill and it'll work. Charge action is the state of charging, and the result is how long it will charge for"
Okay so I put this in a "heavy attack" skill, made the 12th state "charging," which doesn't allow the person to move.
It doesn't do anything though! The user just skips charging and does the heavy attack immediately, like it doesn't even see the notes or something, they don't get the charging state.
I didn't know if the IDs started with zero or one so I tried all of those variations, still didn't work.
I just can't figure it out!! Thanks a lot for your time
REPLY