You don't need autorun on that. Player Touch is fine. If it was autorun, it would happen as soon as the player got on the map, not wait for them to move over it.
You've just used your switches incorrectly.
On the first page, you turn ON the self switch. On the second page (which you haven't added), you put the self switch as a condition.
Putting the self switch as a condition on the first page means that event page will only be active when the self switch is on. And since that page is what turns the self switch on in the first place, and is not active UNLESS it's on, it will never become active.