Well,my tileset was this,idk if is wrong,im very sorry,im just a noob in Rpg makerView attachment 205124
Oh!I made myself!Your character image has 4 columns, which is only valid for XP. It looks like none of those columns are the same, so you can't "convert" it for MV without losing one of them, which will make it look bad.
In addition, it's obvious that they're not distributed evenly over the image - there is more whitespace on the right side than on the left, and more at the bottom and between the last 3 rows than there is at the top and between the first 2 rows.
Finally, you need to put a $ at the start of the filename to indicate there is only one character on this image, and not 8.
Is this something you made yourself, or have you downloaded it from somewhere? If you downloaded it, please give a link to the page where you got it from.
The most bizarre thing is i can't get one more of one or two sprites,i tried all the time and nothing,im very sorry for taking your timeexistem algumas outras possibilidades quanto ao que pode causar esses efeitos, então se as dicas acima não funcionarem e pudermos confirmar que seu sprite de personagem está formatado corretamente, então precisamos saber se você alterou algo no conjunto de tilesets a estrela são exibidos acima do ator e podem causar efeitos semelhantes, por exemplo
I readed!And i make very thing you tells in the tutorialhave you read the tutorial I linked you above?
It is extremely important that you understand what a cell is and the difference between cell and sprite.
you will never get anything right unless you start with a calculator to calculate your picture size from the basic cell size you decided on.
Also im very sorry taking your timehave you read the tutorial I linked you above?
It is extremely important that you understand what a cell is and the difference between cell and sprite.
you will never get anything right unless you start with a calculator to calculate your picture size from the basic cell size you decided on.
So is 648x768,what i make next?OK, so one step at a time.
what is the cell size you want your actor-sprite to have? You need to define that first, and then we can guide you through the rest of the steps.
That is absolutely huge. That means your actor will take up most of your screen space vertically - with a 1080p resolution, you only have 1080 pixels, and you want your cell to be 768 high.So is 648x768,what i make next?
that is no cell size at all. It might be a total picture size, but it is NOT the cell size. A cell of that size would mean that the actor is larger than your entire screen.So is 648x768,what i make next?