- Joined
- Mar 16, 2012
- Messages
- 6,849
- Reaction score
- 9,242
- First Language
- Indonesian
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I've been thinking about this for a while now, probably since the beginning of this year, to quit the game dev scene and return to life as a peasant. Jokes aside, the main reason is as cliche as "because I'm busy". But seriously, I'm no longer having fun by doing the process of game dev. My job IRL already took most of my attention and sometimes took a toll on me. I don't even have the energy left to follow/see what the current trend is.
For me, doing things in RPG Maker was never about making games. But about exploring what the engine can do and/or what I can do. Such as making shoot 'em up, making a strategy game, or even making a Conway game of life simulator. My first and the only complete game was also about "what does it feel to finish/have a complete game" and it was less about being passionate about game dev (I discovered this late, that I thought game dev was my passion). In fact, RPG is not even the main genre I play (I play management/strategy games most of the time).
That said, RPG Maker had done so much in my life, especially kickstarting me in the programming world, for being easy and fun to experiment with and hone my skill. I couldn't imagine how I would improve without RM, I probably would do something like make a boring website or mobile app that I don't think it would bring me this far.
I started RPG Maker around 2009 (or even 2008). In around 2011, I dreamt of making my own battle system. I started learning Ruby somewhere around 2013, and I achieved my dream in late 2014. Despite how I see my code today as a blob mess of tech debt, it was still my biggest achievement.
But what comes after the achievement is a big hollow question, "what now?".
I have explored the engine enough, I have explored myself enough, and I know what I need to do or learn if I want to be able to do something (and nowadays, I just don't wanna do it). Doing game dev or related to game dev is no longer an exploration to me. But a commitment, either to work on a game, provide support for plugins, or finish what I started. If I have a devotion point left, I would use it for my current job (or family).
That said, not that it is a complete farewell.
Rather, I just want to say I won't be visiting here much often. And I don't want to have a commitment over whatever I have released to the community. if anything, I probably just come here to crack some dad jokes, other terrible jokes or just wanna show off my drawing.
That's all for me, and thanks for the wonderful days over the past decade.
For me, doing things in RPG Maker was never about making games. But about exploring what the engine can do and/or what I can do. Such as making shoot 'em up, making a strategy game, or even making a Conway game of life simulator. My first and the only complete game was also about "what does it feel to finish/have a complete game" and it was less about being passionate about game dev (I discovered this late, that I thought game dev was my passion). In fact, RPG is not even the main genre I play (I play management/strategy games most of the time).
That said, RPG Maker had done so much in my life, especially kickstarting me in the programming world, for being easy and fun to experiment with and hone my skill. I couldn't imagine how I would improve without RM, I probably would do something like make a boring website or mobile app that I don't think it would bring me this far.
I started RPG Maker around 2009 (or even 2008). In around 2011, I dreamt of making my own battle system. I started learning Ruby somewhere around 2013, and I achieved my dream in late 2014. Despite how I see my code today as a blob mess of tech debt, it was still my biggest achievement.
But what comes after the achievement is a big hollow question, "what now?".
I have explored the engine enough, I have explored myself enough, and I know what I need to do or learn if I want to be able to do something (and nowadays, I just don't wanna do it). Doing game dev or related to game dev is no longer an exploration to me. But a commitment, either to work on a game, provide support for plugins, or finish what I started. If I have a devotion point left, I would use it for my current job (or family).
That said, not that it is a complete farewell.
Rather, I just want to say I won't be visiting here much often. And I don't want to have a commitment over whatever I have released to the community. if anything, I probably just come here to crack some dad jokes, other terrible jokes or just wanna show off my drawing.
That's all for me, and thanks for the wonderful days over the past decade.