I have made 'big' character sprites, but I don't know how to do the maps.

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Have you seen Yanfly's Grid-Free Doodads plugin?  You would probably still need to resize a lot of graphics, but this might be an easier way to deal with collision checking.  


EDIT:  Actually, now that I think of it, there's a built-in scaling mode.  So if you don't mind the scaled look, boom, you're done.  
 
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um... why didn't anyone tell how easy it is to add motions to Sideview battlers? I literally copied the last one, changed the name and index, said where it should play, and boom... I've got intro motions.
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The GIF of this seemed too cool to bury in replies. :LZSwink:
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