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TemplarWarden

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Got RPGMaker ages ago, had a good time making a game back then.
Gave up, went to uni to study Game Design, gave up again.
Now I'm back and of course there's a forum which might help me get anything done. Hoping to get back in to the whole shebang with some RPGMaker. Gotta start though, so any tips on how small or big to start would be appreciated.
 

Finnuval

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Best advice (well best one i got lol) : start with a small, throw-away project Just for fun to get a feel for the engine, the possibilities, limitations, what resources can be easily found, etc. Just have fun with it and experiment.

After that you can move on to making your dream game and the only limitations you'll have are your own creativity, skills and time xD

Anyway that's it for my two cents. Welcome and have fun xD
 

Quexp

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My first project was the file I used to follow along with SRDude's YouTube tutorials. I can't remember what themes he had (if any) but ended up with a story about saving a town from orcs and then helping them regrow food. By no means was it a big and fancy project but I had a lot of fun with it.

Don't feel like you need to perfect a game right away. Just have fun as you practice! :)
 
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J-G

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probably write down your ideas and then begin a project. try and keep it small at first and then you can expand with time or start a bigger project.
 

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