- Joined
- Nov 9, 2019
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- 40
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- English
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- RMMV
I have an enemy which is set to parallel, which will chase the player when it’s on screen. I basically need a plugin that can trigger a separate event once the player and the specified enemy touch.
Currently I’m using variables that track the player and the enemies X and Y coordinates, unfortunately the way I’m doing things now lags the heck out of the game as it is, and I’d eventually like to have as many as four of these enemies on screen at once.
Being able to set a conditional branch so “If Event 1 is touching Event 2 then:” would be ideal.
Anybody wanna take a crack at it?
Currently I’m using variables that track the player and the enemies X and Y coordinates, unfortunately the way I’m doing things now lags the heck out of the game as it is, and I’d eventually like to have as many as four of these enemies on screen at once.
Being able to set a conditional branch so “If Event 1 is touching Event 2 then:” would be ideal.
Anybody wanna take a crack at it?