- Joined
- Apr 20, 2019
- Messages
- 1
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- 1
- First Language
- Portuguese
- Primarily Uses
- RMVXA
Hello, I'm developing a game on RPGMMV where the mechanism is focused on doing things to increase time (which are just points that simulates time where you raise the constant of a variable that increases 5,10,15,20... minutes).
Example:
Grab a random item (5 Minutes) (add 1)
Look for an useful item (10 Minutes) (add 2)
But I'm thinking about developing a HUD that shows the time on the screen, but I have no clue how to do this on an event, so I thought on making a plugin especially for the game. But I'm also very new at programming and I'm kinda lost. Do you guys have any tip of how I can do that? (I have SRDude's HUD maker btw)
Example:
Grab a random item (5 Minutes) (add 1)
Look for an useful item (10 Minutes) (add 2)
But I'm thinking about developing a HUD that shows the time on the screen, but I have no clue how to do this on an event, so I thought on making a plugin especially for the game. But I'm also very new at programming and I'm kinda lost. Do you guys have any tip of how I can do that? (I have SRDude's HUD maker btw)