- Joined
- Jun 3, 2014
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- english
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I am currently trying to create an attack that requires you to put in a health sacrifice to use, as well as having a specific item equipped.
EXAMPLE: If John has a fire stone equipped and is in battle he can sacrifice X health to do Y damage (planned formula is Y=2x, with a curve for leveling up)
So my two requirements are,
1. How do I create an attack that requires you to put in a health sacrifice of YOUR CHOICE?
2. How do I bind this attack to having an item equipped?
3ish. What formula would work better than the one up there?
EXAMPLE: If John has a fire stone equipped and is in battle he can sacrifice X health to do Y damage (planned formula is Y=2x, with a curve for leveling up)
So my two requirements are,
1. How do I create an attack that requires you to put in a health sacrifice of YOUR CHOICE?
2. How do I bind this attack to having an item equipped?
3ish. What formula would work better than the one up there?

