- Joined
- Nov 2, 2014
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- 198
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OK. Basically, my game is divided in 3 acts. It is a scifi plot set in space, and it revolves around hunting down an arms dealer.
Act 1 - You kind of have to duke it out on a medieval-ish planet before you get travelling among the stars. There are plot reasons that require to accomplish something in this under developed planet.
Act 2 - You are back in space. A space station of sorts is the main hub. You have to obtain a specific piece of technology to proceed to the final dungeon. Obtaining this tech is not very straightforward (could require to complete a variety of dungeons or such, although requirements may be semi random).
Act 3 - Final Dungeon. This is where you have the showdown with the arms dealer and his minions. Problem is, I'm not sure what sort of dungeon to make for the final dungeon. In the previous two acts I covered ancient type of places and scifi places (stations, etc). Any ideas as what the final dungeon could be? Thanks for any help
Act 1 - You kind of have to duke it out on a medieval-ish planet before you get travelling among the stars. There are plot reasons that require to accomplish something in this under developed planet.
Act 2 - You are back in space. A space station of sorts is the main hub. You have to obtain a specific piece of technology to proceed to the final dungeon. Obtaining this tech is not very straightforward (could require to complete a variety of dungeons or such, although requirements may be semi random).
Act 3 - Final Dungeon. This is where you have the showdown with the arms dealer and his minions. Problem is, I'm not sure what sort of dungeon to make for the final dungeon. In the previous two acts I covered ancient type of places and scifi places (stations, etc). Any ideas as what the final dungeon could be? Thanks for any help
