I need help with the Qmovement plugin

RPGlover2

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Hi everyone,
I need help with this plugin: https://quxios.github.io/plugins/QMovement
It's a pixel movement plugin (the best that I found) and it works quite good, but I don't understand how to use the "Qmove" option.
It should work as a move route with pixel movement, but it doesn't work for me. The developer is not active anymore...
Do you know how to make it work?
Thanks
 

RPGlover2

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Please can someone help me?
Thank you
 

ImaginaryVillain

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QMove simply moves you spaces in terms of your grid size, so if your grid size is 1 pixel... A "qmove(2, 4)" in the event's moveroute would move it 4 pixels down. If your grid size is 8 pixels and you use the same command it would move 32 pixels down. Most of the time it's way easier to just do a regular move QMovement converts regular move commands into qmoves the size of your tilesize. So if you're using the most common setup of Grid 1, Tile Size 48 then normal movements do qmove 48.
 

RPGlover2

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Thanks but I already understood what was the problem. The Yanfly CoreEngine plugin was disturbing it
 

ImaginaryVillain

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That's weird, Yanfly Core shouldn't mess with it at all, I use it in my game along with QMovement. Though another Yanfly plugin that's reliant on Yanfly Core could easily be causing a problem, so disabling Yanfly Core would stop that plugin from functioning.
 

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