- Joined
- Jan 4, 2022
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- 10
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- RMMV
I need some advice based on a commercial topic.
The idea that I have with my game is to put a free version and another paid version. Like the Exiled Kingdom game. But what I really doubt is how many hours of play should the free version have? Should I put a level cap on the free version? Or how do you suggest I do it?
What I did was a city with decent quests to complete various maps. My game doesn't cover many maps since it's a game where the player has to fight to improve equipment and advance little by little. The thing is I did 116 missions (so crazy haha) and I'm not sure if I should shorten that or not.
I have to make the player want to play more to the point where they want to buy the full game.
Finally, what do you recommend?
The idea that I have with my game is to put a free version and another paid version. Like the Exiled Kingdom game. But what I really doubt is how many hours of play should the free version have? Should I put a level cap on the free version? Or how do you suggest I do it?
What I did was a city with decent quests to complete various maps. My game doesn't cover many maps since it's a game where the player has to fight to improve equipment and advance little by little. The thing is I did 116 missions (so crazy haha) and I'm not sure if I should shorten that or not.
I have to make the player want to play more to the point where they want to buy the full game.
Finally, what do you recommend?