A "glass cannon" is a character who is VERY strong, but has VERY low defenses. But... I'm having some trouble coming up with skills to fit this character style... So far, this is what I have (skill names are placeholders till I can think of something better). Deathblow - 2.5x stronger than a normal attack, but only 70% accuracy. (Vs 1 foe) Power Boost - Triples attack power until you take your next action, but halves your defense and magic defense during this time. (Vs self) Critical Force - Increases critical hit rate by 15% for 3 turns (Vs 1 ally) Intimidate - Halves the chance of being attacked by enemies for 3 turns (Vs self). I want the character to be about risk vs reward - The bigger a risk you take, the more damage you do, and the class is built to do A LOT of damage. So... what other sorts of skills could I use?