I Need Suggestion About This concept game Idea.

Neptrone

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Hello this is still on my mind or concept idea.

st,small,507x507-pad,600x600,f8f8f8.jpg


i want to make a game which has Makemon art style (including CG art/standing art and the sprite) as you can see the image above and below.
- the map is isometric view
- the sprite has 8 directional turn around
- Live2d Standing Art
- 1920x1080 resolution
- semi-open world. (i want to make town look lively) (perhaps adding lot of npc interaction and activities).
- and for gameplay part i would like fast pacing ARPG with simple mechanics. for the example like this game










-perhaps adding random dungeon generator, random quest generator, weather system (?)
- there are a lot of special effect in the game.

So is it feasible for RPG MZ ? are there any plugin which can help my project ?

Thanks !!
 

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Aerosys

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At the moment I know only one Ingame Dungeon Generator for MZ - which is mine :D Link in my Signature.

Anyway, you talked about how your game should look like, but not yet how it is going to be played. So will it be a classical Story JRPG? Or a Rogue-like / Dungeon Crawler with a simple plot?
 

PixeLockeT

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Most of this is doable, but "open world with lots of events and effects" can actually go into the territory of optimization problems which cause lag for players even on mid-and-up machines.

I've seen a plug for Live2D for RPG Maker MV, but not sure about MZedd, however there's an ongoing plugin that helps convert MV plugins to MZedd plugins so you may try that (I think it's called FOSSIL).

The rest is already doable or has existing plugs to make it doable.
 

ShadowDragon

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for ABS, either KageDesu AlphaABS or MOGHunters, but not sure if chronoEngine
was ported over though.

but overworld with alot of events is doable, alot in parallel can cause lags
if used intensive, I betatest a evented abs, but there is 1 town with lots of parallels
events for alot of checks, and can lag like crazy.

plugins can take most away, but sometimes, javascript is still required for
some functions to work properly :)
 

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