I think i messed up with paralax...

Dieucra

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So i'm trying out paralax and decided to make random room for learning purposes,

I copied the picture, etc.....etc......, in Photoshop i added lights and shadows.

Ok, imported the image room in parallaxes carpet, Map properties, selected the parallax in graphic, marked "show in editor"

set the tiles "O" and "X", added the shadow and lights overlay in pictures, set an even in parallel process to show it..., but then the lights and shadows moves in the map.....  -_ -....  how can i fix that?

Hollow, on 04 Jun 2015 - 05:36 AM, said:

In addition to a parallax lock script, you'll also need one to fix pictures to the map. Modern Algebra has one here.
Oh thnx! I managed to solve it with the script you provided and adding the [FIXED] to the file's name.

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Edit: Got another question, how can i make something like this?

I thought about using a simple "Tint Screen" and "Conditional Branch"  ....but the "lights" get dark with the tint screen....

or do i create several Pictures for each day stage?

 
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Andar

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You'll need a script to lock the parallax, and the exact way how to handle that depends on the script itself. For example there is one that handles light and shadows as two different overlays in addition to a regular overlay, while others just lock picture positions.

Which script do you use for parallax lock?
 

Dieucra

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The parallaxed map is ok, it moves when i do, but the "picture" which are the shadows and lights i added, are stucked in the screen and they dont move with the map....the light coming from the window ends at stairs or floor or idk....

I used Yanfly script to lock it, maybe i didnt used correctly?



 

Hollow

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In addition to a parallax lock script, you'll also need one to fix pictures to the map. Modern Algebra has one here.
 

Dieucra

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In addition to a parallax lock script, you'll also need one to fix pictures to the map. Modern Algebra has one here.
Oh thnx! I managed to solve it with the script you provided and adding the [FIXED] to the file's name.
 

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