Bug I think I ran into a bug in the MZ editor, about class

moyo

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I think I found a serious bug, which has ruined my project many times.

This bug can occur between two projects,
After many tests, I and other MZ users found that opening two different projects in the same window of MZ editor will cause the actor class ID of one of the projects to become 0.

In more detail:
If the Actor class of "Project A" is set to an ID that is larger than the total number of occupations in "Project B",
Then when after "Project B" Save once, switching from "Project B" to "Project A", the class ID of that actor will change to 0.
And If at this time save the project and test the game, an error message will be displayed:

BUG2.png

Can anyone tell me where I can report bugs?
 
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caethyril

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@moyo - I can't seem to reproduce this from your instructions/video, but maybe I'm just doing it wrong. I've moved this to MZ Feedback anyway. :kaohi:

You could consider reporting this through the developer's site:
 

moyo

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@moyo - I can't seem to reproduce this from your instructions/video, but maybe I'm just doing it wrong. I've moved this to MZ Feedback anyway. :kaohi:

You could consider reporting this through the developer's site:
Thanks for your help,

Although I am not sure what the cause is,
but I'm pretty sure this issue can be reproduced on different computers, as I have asked others to test this issue with me, He also managed to reproduce the same situation.

For the time being I am not going to contact the developer directly with the form you provided,
(English is not my native language, and I can't even say that my English is very good and I can't communicate with people in English smoothly.)
 

ATT_Turan

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I don't see what that has to do with it, the developers of the software aren't based in an English-speaking country.
 

moyo

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I don't see what that has to do with it, the developers of the software aren't based in an English-speaking country.
You are right, but I don't understand Japanese at all,
I'll try to copy this English article that I managed to write and reply.
 

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