RMMV I Vanquished the Empire as a Kid and Now the Economy is Crap

Discussion in 'Games In Development' started by Seacliff, Apr 24, 2019.

  1. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    My Bad.

    Evil can be grossly exaggerated, and some stories fail to recall the tragedies caused by the hands of the 'hero' themselves. Is gifted power always given to those who deserve it? Are they chosen to save to world, or to send it further into ruin?

    Cheron is one of those unfairly gifted heroes, chosen by the Goddess of Light to vanquish the evil that lurks in the world. Except he had a poor judgment of what that evil was.

    At the age of seven-and-a-half, Cheron killed the Emperor, who ruled the nation that was the center of world trade. The result of the Emperor split that Empire into five city-states that want nothing to do with each other, severing all trade across the old Empire and sending its Economy down the drain. Twenty years later, Cheron is now a symbol of unnecessary chaos and now lives in the mountains as a hermit knowing his face will inflict hatred or despair to the public.

    ["I Vanquished the Empire as a Kid and Now the Economy is Crap", or otherwise can be referred to as IVEKNEC, is a game about rebuilding the economy using a Town-Expansion system heavily inspired by Terranigma on the SNES. Completing quests in the game's world encourages trades between towns, allowing them to develop, gain new faculties and services, and sell new items and equipment.


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    Music:

    Presence of Music
    http://www.presence-of-music.com/index.html

    Ramine
    http://2ram.com/index.php

    Dragonic Symphony
    http://d-symphony.com/

    Maoudamashii/Satan's Soul
    http://maoudamashii.jokersounds.com/

    Ryan FoglemanPro
    https://soundcloud.com/ryanfogleman


    Sound Effects:

    TheUnproPro


    Font:
    Ray Larabie


    Graphics:

    Andy Chen
    ANIMATIONS COLLECTION I&II

    Closet
    http://eurs.blog65.fc2.com/

    First Seed Material

    Rough Sketch
    http://roughsketch.en-grey.com

    Soramani
    http://soramani.kagome-kagome.com

    [Copyright](C) 2015 ENTERBRAIN, INC; artist Celianna
    Ancient Dungeons Base Pack & Jungle Pack

    Nastasia Wolf

    Plugins:
    Shaz
    Moghunter
    Yanfly
    Olivia
    SumRndmDde
    Yoji Ojima
    Hime
    Archeia
    Rafael Sol Maker

    Download it on RPG Maker Net
     
    Last edited: Apr 25, 2019
    #1
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  2. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    New screenshot for the game's field to be featured in the next chapter. WIP
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    I'm not used to mapping more open locations, so if anyone with experience has any tips I'm all ears.
     
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  3. Finnuval

    Finnuval World (his)story builder and barrel of ideas Veteran

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    The premise of this game seems fun.

    As for the latest map : Try to 'randomize' the trees a bit more as they now all stand pretty much on the same diagonal line making them appear more planted then natural. Als try to make the grass more irregular (one way of doing that is using 2 different colors of grass overlapping each other instead of a solid block of one color grass). Roughening up the cliff-side couldn't hurt either but isn't as much of a thing (to me). Finally I would edit those rocks in Gimp/Photoshop to add some smaller stones or grass at the base of them to make them more naturally fitting the environment.

    Over all though I do like the map as it has a certain 'atmosphere' to it :D

    Hope that helps
     
    #3
  4. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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    These are some good tips. Maybe I'm just trying to make it too organized for its own good.
    Thankfully this map isn't too big, so I'll try again partially from scratch with this in mind.
     
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  5. Seacliff

    Seacliff RPG Maker Mastermind Veteran

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