"VE" and "YEP" are too board. It's kinda hard to test each of my 30+ plugins with each of the 70+ plugins (and for a proper test each of them need to be tested individually, just jamming 70+ plugins together is not the best way to debug things...)
If you can find out wich plugins
exaclty are conflicting with each other, I can take a look to see what can be done.
But throwing 70+ plugins on me and hoping that I will test each of them is kinda unrealistic.
I'm not sure if Victor has designed his MV plugins based on the Ace scripts, but they had a reputation for having compatibility issues.
Every time i see this, I can't stop thinking about how baseless rumors can become "alive"...
This reputation was totally baseless. Other than the animated battle vs. yanfly battle engine ace (because you know, using two battle engines together will never work, unless they were bult for that) there were no "incompatibility with engines". Yes there were case where a specific script was incompatible with another, but those were a case by case. Any script/plugin can be incompatible with others that changes the same things.
I think the best way to go would be to get someone to remove the dependence on his engine from those two plugins.
We are at 2016, and people still think that the Basic Module still have anything to do with the compatibility?
The 'engine' don't cause any compatibility issues by itself, hell, it only alias two functions (and I have bad news for you, if your plugin is incompatible because of this, your plugin is also incompatible with YEP, because this change is very similar to the ones Yanfly made on his plugins)
All the other part of the code are
original code and most of them are under my namespace.
Most of people just see one or two plugins not working together and spread "All victor's plugins have bad compatibility".
So please people, if you don't know what you are talking about, stop spreading this nonsense rumors about "the victor's plugins have compatibility issues". If there is a incompatibility, it's a case by case, and this happens with every single plugin developer.
Thank you!