- Joined
- Apr 9, 2015
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- Primarily Uses
Description
Allows the usage of animated images (like Gifs), which are present in form of an image strip.
Author
Iavra
Parameters
@param File Name Format
@desc Used as an identifier for animated images. We capture the number of frames and the update rate of the animation.
@default _animated_(\d+)_(\d+)
How to Use
Allows the usage of animated images in RMMV. They have to be converted to image strips beforehand, which is an image with the dimensions [(frame width * number of frames) x (frame height)] (width x height). So, if you have an image with dimensions of [50x60] and 4 animation frames, the resulting strip will be [200x60] and consist of all 4 frames in a row.
The image has to be named in a certain way, so the plugin knows which images it needs to animate. When using the default value for the parameter "File Name Format", the strip above could be named "myImage_animated_4_100.png". The last number tells the plugin, how fast the animation should be played. In this case, we change the displayed image every 100 frames.
The plugin has been tested for simple pictures, characters and battle background and works even when tinting them.
Terms of Use
Free to use for both commercial and non-commercial games. Please give credit.
Download
http://pastebin.com/rh2zk46V
Allows the usage of animated images (like Gifs), which are present in form of an image strip.
Author
Iavra
Parameters
@param File Name Format
@desc Used as an identifier for animated images. We capture the number of frames and the update rate of the animation.
@default _animated_(\d+)_(\d+)
How to Use
Allows the usage of animated images in RMMV. They have to be converted to image strips beforehand, which is an image with the dimensions [(frame width * number of frames) x (frame height)] (width x height). So, if you have an image with dimensions of [50x60] and 4 animation frames, the resulting strip will be [200x60] and consist of all 4 frames in a row.
The image has to be named in a certain way, so the plugin knows which images it needs to animate. When using the default value for the parameter "File Name Format", the strip above could be named "myImage_animated_4_100.png". The last number tells the plugin, how fast the animation should be played. In this case, we change the displayed image every 100 frames.
The plugin has been tested for simple pictures, characters and battle background and works even when tinting them.
Terms of Use
Free to use for both commercial and non-commercial games. Please give credit.
Download
http://pastebin.com/rh2zk46V
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