Iavra

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Then please try the following:


- Disable all other plugins.


- If the error still occurs, open the console (F8 in local testplay, F12 in browser) and make a screenshot of the error message.


- If the error stops, enable the other plugins one by one to find out, which one is incompatible. Try switching the order and, if that doesn't help, link the other plugin.
 
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Kyuukon

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Huh.. is it me or the 1.3.2 update broke this plugin? The video won't play, just static frame.
 

Iavra

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I haven't tested any of my plugins for 1.3.2, but i need to test something else this weekend, so i'll give it a try and see if i need to change anything.
 

uts

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Hello Iavra!
I am also using version 1.3.3,
It becomes a still image. Music is being played.


I understand you are very busy,


but it is greatly appreciated if you could complete this.
 
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SpunkySpaceCat

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Quick question, does this work with VX Ace? If it doesn't, are there any "simple" ones for that? 
 

mvenini11

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Nah still doesn't work. Except this time instead of the still image I get a black background. I really would love to get this to work.
 

mlogan

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It's probably because there has been another MV update since that last plugin update was posted.
 

yajirobi

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wow amazing! thanks!
 

Maronius

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Hi,

I'm using v1.02 (for MV 1.3.4) of this plugin, but the latest RPGMaker 1.5.2 update seems to have broken this great plugin (black background only, no video).
Any chance to get it back to work?
 

sefahezer

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Firstly, it's working perfect on Computer (.exe OR run in rpgmv) however when i tried to test in mobile (android) it does NOT work.
I guess this plugin support .webm but doesn't .Mp4 so
because of android uses .mp4 format and screen only black on phone.
:(
 

NekoDev

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Amazing plugin, unfortunately when i'm entering options or continue or credits video freezes and when i back to menu it starts playing from beginning.
 

paolo97

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The plugin has been updated to a small API change in PIXI 4 (PIXI.VideoTexture.textureFromVideo -> PIXI.Texture.fromVideo).

Hi everyone, can you help me with this plugin please? :(
I use 1.6.1 version, I did all this but I can't get it to work, I hear the background of the video but all I see is a black screen.
Sorry for my bad english ^^
Thank you all!

EDIT:
Hey all I've updated this script to 1.3.4

It should work again. Hope this it okay with Iavra.

Here's script:
i used this method and it seems to work! thank you ^^
 

DarkSearinox92

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If you guys update nwjs, please insert this new string in this point for fix the black background video problem:


/**
* Create the video element, set it to auto-loop and creates the Sprite holding it. We also register a
* callback to be executed, once the video has finished loading, so we can resize and center the sprite.
*/
var _loadVideo = function() {
if(!!_videoSprite) { return; }
_video = document.createElement('video');
_video.setAttribute('preload', 'auto');
_video.src = _getFilePath();
_video.loop = 'loop';
_videoSprite = new PIXI.Sprite(PIXI.Texture.fromVideo(_video));
_video.onloadeddata = _onLoad;
};
 

EGARPG

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If you guys update nwjs, please insert this new string in this point for fix the black background video problem:


/**
* Create the video element, set it to auto-loop and creates the Sprite holding it. We also register a
* callback to be executed, once the video has finished loading, so we can resize and center the sprite.
*/
var _loadVideo = function() {
if(!!_videoSprite) { return; }
_video = document.createElement('video');
_video.setAttribute('preload', 'auto');
_video.src = _getFilePath();
_video.loop = 'loop';
_videoSprite = new PIXI.Sprite(PIXI.Texture.fromVideo(_video));
_video.onloadeddata = _onLoad;
};
Ooof, thanks!
 

LAB00M

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If you guys update nwjs, please insert this new string in this point for fix the black background video problem:


/**
* Create the video element, set it to auto-loop and creates the Sprite holding it. We also register a
* callback to be executed, once the video has finished loading, so we can resize and center the sprite.
*/
var _loadVideo = function() {
if(!!_videoSprite) { return; }
_video = document.createElement('video');
_video.setAttribute('preload', 'auto');
_video.src = _getFilePath();
_video.loop = 'loop';
_videoSprite = new PIXI.Sprite(PIXI.Texture.fromVideo(_video));
_video.onloadeddata = _onLoad;
};
ty :)
 

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