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Ice Maiden

[ Note: names are almost all placeholders until I feel creative and find a cohesive theme. Of course, pretty much anything is subject to change, although the storyline shouldn't change as much. Whatever, just keep reading. ]

[ If you wish to use any resource I've edited for your game (unlikely), feel free to do so, but ask me first to see who you should be crediting to avoid any problems. ] 

Game Synopsis

Agatha, young noble woman from the warm sands of a far away land has just married the love of her life when some uninvited guests crash the party. Many years later, Agatha lives all alone in the house where she should be raising a family. She's never forgot their faces and she's been learning fencing and magic skills to one day, avenge the fallen. 

Elio is an adept warmonger and fan of demonology who captures evil-doers for a living as bounty-hunter. He used to be a knight of the long-gone Ice Queen and now wanders without destination. 

When Agatha hears of a similar gang attacking a nearby town, she doesn't hesitate to take up arms and investigate. Why was she attacked? What could they possibly be looking for? Someone needs to bring justice upon those fools, but Agatha doesn't bring justice.

Characters



Elio used to live in the Frozen Domain and serve as a knight, but his job there didn't last long as her beloved Ice Queen fell too early. He wishes to some day return the crown to her cold mistress and go back to his homeland. He despises any evil creation such as the ones usurping the throne. He might be a dirty wanderer, but he keeps his oaths.



Agatha, the now Black Widow hasn't forgotten what those demons did. For many years she was sucked into numbness and depression until she understood she had to avenge his family to be in peace for once. She's become and fierce, passionate woman that has nothing to do with the plastic world she once missed.

Some Screenshots

[ A bit early in mapping. I'm mostly working on character graphics. Then customizing a battle script. So far I'm using Ace for mapping until maps become final then get them into parallax mapping for offering more details. ]



A wedding scene as game intro.

Elio having a bad day. Yes, bottom-right corner that's a workshop. 

Current development goals in order of priority

# Posting this

# New character sheet for both Elio and Agatha. 

# Complete and re-done face graphics for Agatha. Probably a totally overhauled and different girl by the time I'm done. Elio, on the other hand, I'm pretty happy with.

# Creating a unique pose character sheet to use in a side-view battle script. 

What you should be expecting

# Deep story-telling with two different storylines, bringing you to different environments

# Character progression

# Some stuff I've already concepted such as tournaments, somewhat unique skills

# Different themes combined at different points of the game, not spoiling, but I've got crime investigation, raiding, treasure-hunting... It shall be diverse. 

Credits (so far)

# Celianna, for her .psd face generator

# Enterbrain for their software and graphics, duh!

# Unknown author for Character Creator Studio VX

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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