ICF-Soft Actors Core

Discussion in 'JS Plugin Releases (RMMV)' started by ICF-Soft, Mar 24, 2017.

  1. ICF-Soft

    ICF-Soft Veteran Veteran

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    ICF-Soft Actors Core - Version 1.00
    by ICF-Soft​


    Introduction

    This plugin gives level up actions and conditional subtraits to actors.


    Features
    • Level up common events and javascript code.
    • Level and custom condition based subtraits.

    How to Use

    It needs ICF-Soft Main Utility to work.

    It works with notetags, these can be applied to actors or classes:
    Code:
    <LEVEL SUBTRAITS: lv n>
    <LEVEL SUBTRAITS: lv n, lv n, lv n>
    - Allow to use a subtrait setup from main utility plugin when an actor has reached specified level. Only highest level is applied.
    You can use all you will need in a line, must be in ascending order.
    Code:
    <CONDITIONAL SUBTRAIT: n javascript>
    - Allow to use a subtrait setup for an actor if a condition is met. More than one setup can be applied.
    Code:
    <LEVEL UP EVENT: x>
    - Allow to call a common event when an actor level up.

    To make subtrait setups you use main utility plugin notation. (See main utility plugin readme file).

    Example:
    Code:
    <SUBTRAITS MASTER>
    debuffrate 3 0.95
    <SUBTRAITS MASTER>
    debuffrate 3 0.92
    xparamplus 0 0.1
    </SUBTRAITS MASTER>
    Here's an example of an actor setup:
    Code:
    <LEVEL SUBTRAITS: 5 0, 10 1, 15 2>
    <CONDITIONAL SUBTRAIT: 3 $gameSwitches.value(20)>
    <CONDITIONAL SUBTRAIT: 4 this.hp / this.mhp < 0.3>
    <LEVEL UP EVENT: 1>
    
    <SUBTRAITS MASTER>
    debuffrate 3 0.95
    <SUBTRAITS MASTER>
    debuffrate 3 0.92
    xparamplus 0 0.1
    <SUBTRAITS MASTER>
    debuffrate 3 0.90
    xparamplus 0 0.15
    <SUBTRAITS MASTER>
    paramxflat 1 200
    <SUBTRAITS MASTER>
    attack_state 2 1
    </SUBTRAITS MASTER>
    If you want to use special javascript code when an actor level up you can use this notetag.
    Code:
    <CUSTOM LEVEL UP>
    </CUSTOM LEVEL UP>
    - You can use lastlevel, level and levels variables. They're selfexplanatory.

    All info you will need is avaiable inside plugins help section.


    Download

    You can downolad from mediafire: Version 1.00.
    You can find blog entry and check for updates here.


    Terms of use
    • Free for commercial and non-commercial games.
    • If commercial, a free copy of your game whould be fine.
    • Credit to ICF-Soft.
    • Do not repost without permision.

    Credit and Thanks
    • ICF-Soft

    Author's Notes

    This is a plugin designed to have all actor related funtions. I plan to add more in the future.
     
    #1
    Eliaquim likes this.

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