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I'm currently making an RPG, and I really like the changes Yanfly's engine makes, but I want to customize the menu so it displays the custom stats I implemented with ICF-Soft's custom parameters plugins.

The way it works is I have 6 "base" attributes that increase when a character levels up- Strength, Dexterity (which is just the default Agility stat renamed), Vitality, Magic (M. Attack), Skill, and Intellect- as well as six other attributes that are derived from equipment- Attack, Accuracy, Defense, Evasion, Magic Defense, and Magic Evasion.

What I want is a way to display all 12 stats on the various equipment, status, etc menus, and in addition, allow the weapon upgrade/augments to use the ICF Custom Parameters. Is this asking too much?

EDIT:
Actually, the only one I really need is to show the custom parameters on the equipment screen. For things like weapon upgrading, I just want to be able to change the parameters shown to Attack, Accuracy (Hit Rate), Defense, Evasion, Magic Defense, Magic Evasion, and Critical Hit Rate.

EDIT 2:
I took some screenshots and edited one in MS Paint to give you an idea of what I'm looking for. Here's the equip screen as I have it now.
ScreenShot RPG 1.PNG
Here's a poorly-made MS Paint approximation of what I want it to look like:
Screenshot2compressed.png
And for the record, here's what my ICF-Soft custom status menu looks like:
Status Screen.PNG
I didn't make Critical Hit Rate visible there because it's tied completely to the weapon used for the sake of game balance. Incidentally, anyone know how to display Hit Rate/Evasion as numbers instead of percentages?

EDIT 3:
I'm sorry I'm having such a hard time articulating my problem. I took a screenshot of the customize screen so I can explain.

CustomizeSnip.PNG
In essence, I just want a way to replace the parameters shown up top to whatever I want. I doubt I'll need to do custom parameters for those; I just want to show Attack, Hit Rate, Defense, Evasion, Magic Defense, Magic Evasion, and Critical Hit Rate.

I wish to do the same to the shop menu.
ShopCap.PNG
I would rather just have the secondary "equipment" stats I listed earlier shown. Like I said, I only want to show EVERY stat on the Equipment Screen itself.

Sorry if I'm being too demanding, but I have a clear picture of how I want this game to play, but I suck at javascript and with work and college I don't have time to go in-depth.

EDIT 4:
Actually, I'm okay with Critical Hit Rate being an invisible stat.

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