iconset conversion ace > MV

Status
Not open for further replies.

angelique

Veteran
Veteran
Joined
Feb 11, 2014
Messages
74
Reaction score
0
First Language
English
Primarily Uses
Ok before I begin:

I'm not referring to yanfly's set at all.

I would like the biggest iconset made for ace to be converted into MV please.

Removed by Moderator
 
Last edited by a moderator:

Zalerinian

Jack of all Errors
Veteran
Joined
Dec 17, 2012
Messages
4,699
Reaction score
941
First Language
English
Primarily Uses
N/A
A few of the icons look like they might be under a commercial license, as they appear to have possibly been ripped from commercial games. I realize that the iconset was distributed through the internet, however that doesn't excuse you from not getting the required licensing.

However, license management is not my job. Since you clearly have the icons on you, you could easily find a website online that will take the image and resize it for you. You need to increase the width and height both to be 1.5 times it is now. Given the height of the file now, it's probably going to be a very large file in the end, and that'll make it slow for the editor to open it each time you need to pick or change an icon, and increase the amount of memory that is needed to keep the file loaded in-game.
 

angelique

Veteran
Veteran
Joined
Feb 11, 2014
Messages
74
Reaction score
0
First Language
English
Primarily Uses
I don't mind it being slow and I don't know any games that have some of those icons implanted but someone on the forum put a whole bunch of icons together in one set...but I am having trouble resizing it.

Besides guild wars and maplestory...
 
Last edited by a moderator:

Sharm

Pixel Tile Artist
Veteran
Joined
Nov 15, 2012
Messages
12,807
Reaction score
11,046
First Language
English
Primarily Uses
N/A
We don't support the use of rips in this community.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

SF_People3_3 added!
index.php

ScreenShot_1_3_2022_1_32_12.png
I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on
Doing RPG Maker News for this week. (January 14th - 20th, 2022)

Forum statistics

Threads
118,557
Messages
1,116,940
Members
155,598
Latest member
kitismad
Top