IDE for Ruby (for RPGMaker scripts)

DeusEx

Veteran
Veteran
Joined
Aug 11, 2012
Messages
43
Reaction score
12
First Language
Russian
Primarily Uses
I try to search for answer, but didn't found any info (may be because IDE as word is too short for site search)

Does anyone use any IDE (like RubyMine from JetBrains for example) to test their scripts or before place it to RPGMaker projects? Or software like this doesn't suitable for RPGmaker RGSSx? 

Thanks!

RubyMine
 

Hudell

Dog Lord
Veteran
Joined
Oct 2, 2014
Messages
3,545
Reaction score
3,715
First Language
Java's Crypt
Primarily Uses
RMMZ
I use Sublime text 3 to write the scripts, then later I copy everything to rpg maker and test it there.
 

DrDhoom

Monkey Needs a Hug
Veteran
Joined
Mar 16, 2012
Messages
154
Reaction score
157
First Language
Indonesian
Primarily Uses
N/A
Gemini made especially for RGSSx. Has a lot of nice feature.

I use RubyMine though, and testing it by using Hime External Script Loader
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
13,522
Reaction score
14,255
First Language
English
Primarily Uses
RMVXA
I don't use an IDE, but what I do instead is I have a blank project that is called Scripting that I load up and write my scripts in initially. It's set up with one battle (that you can't lose) and one NPC that I change based on the scripts needs. Seems to work well enough for me, though you need one such version for all in progress scripts.
 

DeusEx

Veteran
Veteran
Joined
Aug 11, 2012
Messages
43
Reaction score
12
First Language
Russian
Primarily Uses
Thanks for answers!

Gemini made especially for RGSSx. Has a lot of nice feature.

I use RubyMine though, and testing it by using Hime External Script Loader
Which version of RubyMine are you using?
 

Archeia

Level 99 Demi-fiend
Developer
Joined
Mar 1, 2012
Messages
15,141
Reaction score
15,473
First Language
Filipino
Primarily Uses
RMMZ
You can use Gemini and Atom Github. What I like about Atom is that it's free and has intellisense!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,848
Messages
1,016,974
Members
137,562
Latest member
visploo100
Top