- Joined
- Oct 28, 2015
- Messages
- 1
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- 0
- First Language
- Portuguese
Sup guys?
Before anything else, this is my first post and I am as newb as a newb can be. I am new to this forum and just tried yesterday for the first time ever rpg maker (MV to be exact). Sorry if I am breaking any rules or if I posted this in the wrong category.
So, here's the deal, I have an idea and I wanted to discuss a bit with you guys to see how viable my idea is. I just want to make a small game and it's just for fun, no commercial use whatsoever intended.
A little backgroung:
I am "fanfic" author and my story's protagonist is an overpowered magic warrior. In short, he's a Servant who has to protect his Master that is a younger girl. (it's inspired from Fate/Stay Night series)
I am a huge sucker for choice&consequence systems. I love games like Telltales games and Dragon Age where the story changes depending on your choices.
Writing the fanfic was fun, but when I tried to practice this idea (giving choices to the reader), people didn't like it that much. That made me turn my attention to other alternatives, like RPG maker and ren'py. I'm not an artist so making a visual novel is just not a realistic goal, so my only option left is rpg maker.
The idea:
My game is going to be story driven, inspired by Telltale's games. The core mechanic of my game is making choices.
Imagine a telltale game, but made with rpg maker. That's how I imagine this game.
The game will be about an experienced magic warrior that can be considered overpowered, not a new adventurer who can barely lift a sword. That means that I will not focus on combat/battle (it will have very few battles).
The game will have two main endings (one is a good end, the other is the true end), not counting the bad ends (if you make a wrong choice, it will lead to a bad end).I have the story planned out
Although the game will be inspired by Telltale games, I plan to have a few zones where the protagonist can walk around and explore the area, talk to other characters, etc.
So that's it, that's my idea. What are your impressions? Do you think that this can be a good game, or is combat too important to be left out?
Basically, I just want to have an idea how people may like a story-driven rpg maker game. And also pick up some suggestions/ideas if someone decides to share.
Before anything else, this is my first post and I am as newb as a newb can be. I am new to this forum and just tried yesterday for the first time ever rpg maker (MV to be exact). Sorry if I am breaking any rules or if I posted this in the wrong category.
So, here's the deal, I have an idea and I wanted to discuss a bit with you guys to see how viable my idea is. I just want to make a small game and it's just for fun, no commercial use whatsoever intended.
A little backgroung:
I am "fanfic" author and my story's protagonist is an overpowered magic warrior. In short, he's a Servant who has to protect his Master that is a younger girl. (it's inspired from Fate/Stay Night series)
I am a huge sucker for choice&consequence systems. I love games like Telltales games and Dragon Age where the story changes depending on your choices.
Writing the fanfic was fun, but when I tried to practice this idea (giving choices to the reader), people didn't like it that much. That made me turn my attention to other alternatives, like RPG maker and ren'py. I'm not an artist so making a visual novel is just not a realistic goal, so my only option left is rpg maker.
The idea:
My game is going to be story driven, inspired by Telltale's games. The core mechanic of my game is making choices.
Imagine a telltale game, but made with rpg maker. That's how I imagine this game.
The game will be about an experienced magic warrior that can be considered overpowered, not a new adventurer who can barely lift a sword. That means that I will not focus on combat/battle (it will have very few battles).
The game will have two main endings (one is a good end, the other is the true end), not counting the bad ends (if you make a wrong choice, it will lead to a bad end).
Although the game will be inspired by Telltale games, I plan to have a few zones where the protagonist can walk around and explore the area, talk to other characters, etc.
So that's it, that's my idea. What are your impressions? Do you think that this can be a good game, or is combat too important to be left out?
Basically, I just want to have an idea how people may like a story-driven rpg maker game. And also pick up some suggestions/ideas if someone decides to share.


