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- Sep 2, 2013
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Hello all, I'm currently working on a game where the player is allowed to choose which character they want to play as at the start of the game (it has no real impact on story, just an aesthetic difference.) The problem is, I'm not certain how to implement this character selection. For example, say I want to have the player say something with a shocked expression, and they're playing as Character #1. So I would bring up the dialogue box and then use the shocked face from Faceset A along with some text. But say the player chooses to play as Character #2 instead, then how do I get RPG Maker to use a different shocked face from Faceset B? I suppose I could try changing the actor graphic and faceset to match whichever character the player selects, but would that work? Wouldn't that just result in the wrong face being used when the time came for the player to speak? And even if that did work, I'd basically have to create a long branch of conditional variables to account for each avatar/player character every time I wanted the player to talk. So I'm wondering, is there an easier, less tedious way to do this? I know nothing about scripting, but maybe there's a script out there just for something like this? Maybe I'm being overly optimistic, lol, but if anybody could give me tips on how to execute a character select and/or point me to a script to help, I'd be super grateful! Thanks!
