Oh the mood will for sure be different. I am making this game for a class and in order to do it I have to make this game able to help someone other than for my personal enjoyment. My claim is it will raise heavy moral questions and themes. So the beginning will start off nice and happy but turn dark and dreary as the adventure goes on. My plan is to have the main character come back to ruin. But if I can think of something else for what to happen to the village you start in but still is darker I will mention it on here and see what people would like more.